This page is designed to take over my current portfolio, as well as a place to dump all my works in progress. If you'd like to see my work, go to the Portfolio Page.
Tuesday, December 10, 2013
As you may or may not have heard, I've moved to Seattle to start working for an indie studio called Motiga games. What have they made, you ask? Nothing yet, this is their first project. But Devon, haven't you done this several times already and every time you've tried it's bitten you in the ass? Well. It's different this time guys, I promise. Sort of.
I'm also learning to invest less of my personal worth into the projects I am a part of, and focus on the bigger picture of what makes me happy when I make art. Maybe having only shipped one title in 7 years of working in this industry had something to do with that. It's possible.
Either way, this is not something that can have an affect on my professional standard. No matter what project I work on I become heavily invested in it, sometimes to a fault. It's incredibly difficult to feel like I can understand a project without deconstructing every aspect of it, and in doing so I fall in love with it's ideas. It happens every time and I can't help it, I understand that finally. Now I'm at Motiga, and I feel good about this project in a different way, and I can allow myself to be in love with it's ideas because it's a good company.
And now some art:
Friday, November 15, 2013
ALSO, check this out! I'm part of it and it's gonna be awesomeeeeeee. Superstar artists all over, man. Humbled to be a part of this project.
Monday, October 28, 2013
Saturday, October 19, 2013
Wednesday, October 09, 2013
Results of Livestream. I painted this after I lost a two-hour painting of Leto II because I didn't save. I did sad fantasy babe drawings for two hours after that in mourning. I don't know what that means.I painted this up since Livestream but you can see the beginning there (http://www.livestream.com/gorrem). Truth be told, this is the first time I've painted a chain mail bikini... and truth be told, I ENJOYED IT. I know I know, they're not even cool anymore, so cliche-- but I think it's okay for Red Sonja.
I should get cs6.
Monday, October 07, 2013
Here is my livestream account: http://www.livestream.com/gorrem
I used Procaster to record myself, although for some reason this particular session isn't showing up in my history even though everyone in the chat was able to see it when I was recording. Does it need to be approved or do I need to upload it after recording? I'm not sure yet, I'll try to upload the file if I can once I figure out how.
Monday, September 30, 2013
Friday, September 20, 2013
Sketching feathered dinosaurs. This is how I get excited for Jurassic World.
I tried to combine the aspects of a wolf and a crow into it's feather treatment, two animals it probably shared a lot of common characteristics with. I suppose this would be better suited for forest dwelling than desert life.
Tuesday, September 10, 2013
I've updated the layout/content of my Portfolio page a bit. Also if you'd like to see the finished versions of two of the paintings I've been working on here, you can go here:
A Little More
Bonus artwork from Infinite Crisis I did a while ago...
Do you guys mind how my portfolio page is laid out? I personally just prefer to just scroll through images with the arrow keys when I look at blog portfolios. I don't want to do anything too fancy, but if anyone has a suggestion for a template or something I would be open to it. Thanks in advance!
Monday, August 12, 2013
Finally got a chance to noodle that Cerberus concept, here's my progress on that. Still not quite done but at least I have a sense of what I'm doing for the skin. I wanted to emphasize the cracking, pink details, like he's unnaturally busting at the seams. The bottom is a sketch that I liked done during a Sprint Review meeting, and has now inspired me to take up sketching more.
Thursday, August 08, 2013
Been having a lot of discussions lately about how gender is portrayed in media, rather unfairly might I add. Ya know, I really do think games and movies and all these things we ingest can negatively impact our view of gender roles, if even unconsciously. I feel bad about it being a part of that system to some degree... And then I do shit like this because I like doing it, So does all of that go out the window? /Shrug.
Tuesday, July 09, 2013
I was recently approached to do a collab with other artists inspired by Hades! I thought it was a real fun idea and I needed a break from Dune and work stuff, so I started thinkin.' I haven't done a big monster concept in a while, which is sort of my boner fuel, so I thought I'd take a crack at the legendary monsters of Hades. Here is the start of Cerberus.
Here's the sketch I eventually decided was a fun direction- combining the anatomy of three dog heads into one monstrous face and seeing where I could go with it. I also thought it would be fun to combine other aspects of anatomical fusion with the tail and some vestigal limbs. I also felt like some other texture would be nice, so I also incorporated a bit of anthropod in there.
just figuring out the base colors. I figure it would be complicated to render so I didn't tackle colors or patterns just yet, and focused on the anatomy. I knew the face was going to be a pain to solve so I just jumped into it.
Sunday, June 30, 2013
Thursday, June 06, 2013
Saturday, June 01, 2013
For those that don't know: The Bene Gesserit are essentially Space Illuminati comprised entirely of superhuman women, who sexually imprint people for political power and for their clandestine breeding plan to create a genetically superior being to rule the universe. Simple, Right? It's hard to say that they're really "bad guys," since there are Bene Gesserit characters that Frank writes as sympathetic and relatable and in fact do very good and constructive things. However, they are manipulative and mysterious as hell and their ultimate motivation is control; they've avoided being an actual political power, yet they are unavoidably a part of it.
They don't have a ton of description other than that they are super-hot in a sexy nun sort of way, and they wear simple, black hoods. I wouldn't say these are super-simple, but I tried to go for bold and stark designs. I've used accents of gold since I love how it was used in the David Lynch film, but I also used hints of orange. Here's my theory; back in the day, royalty wore purple because it was a very expensive dye, so it became a color of power and wealth. In Dune, Spice is the most valuable substance in the universe which is the color orange, so it would make sense to me that orange is the new purple! I'm trying to find a text Frank wrote that would support this, but for now I am inferring it.
Oh and they did have hair, Lynch tool liberties with that.
Wednesday, May 29, 2013
Friday, May 24, 2013
This is basically all I see, every day, all day, living in Boston between 4 or 5 different colleges, all year. They all blend together into one supergirl. Pending background I think.
Sorry I've slacked on the posting. My personal life has become quite turbulent in the past month, ranging from stomach viruses and doctor bills to double funerals and sibling graduations. I've been living in a haze, which has demotivated me from doing anything constructive in my spare time. Time to wash that slough off and get back on track as they might say, if I may make relevant humor! Because she's running! ya, you got it.
Sunday, April 07, 2013
Saw the Zorn exhibit Isabella Gardner Museum here in Boston, immediately went home excited to try a self portrait, since I hadn't painted anything from life in years. Went home, set up a mirror against the radiator and painted for 2 hours. Most of what I accomplished was realizing that I am in fact, NOT Zorn, but at least I broke my not-painting-from-life streak.
Here's a gif of my process if you're interested:
Wednesday, March 27, 2013
Monday, March 18, 2013
Tuesday, March 12, 2013
Thursday, February 28, 2013
Thought I'd share something different and unusual, to say the least. A long time ago (at least 7 or 8 years ago) I was really into the Hindu mythos, and I used to paint Indian creatures and goddesses and the like; I was really obsessed with Indra Sharma, an Indian mythology painter. I painted a number of these, including this image in 2005, which must have been when i was 19:
Something about the sounds of the cosmos coming out of a sea conch, and she's listening to it on headphones, I dunno. It was a gift for an ex-girlfriend. Anyway, a group of kids in INDIA found the image on a website and told me and wanted to reproduce it in a Rangoli mural (I didn't know what that was at the time). I surprised that people in India were looking at my work, worried I had offended them somehow with my art, and then flattered that they wanted to use it at all at the same time.
Then I saw these.
Wednesday, February 27, 2013
Friday, February 22, 2013
Final Product! And, bonus process gif because I actually remembered to save steps.
Explanation:1)Initial sketch to make marks on paper. I had no idea where I was going.
2)At this point I decided I want it to be Jubilee, and have her blowing gum while holding shopping bags. The eyes are darker so they remain high contrast when they are multiplied over the...
3)Flat colors. I know want this to be a colorful piece even if I do use high contrast shadows, so i exaggerate the colors now.
4)Add some basic lighting, not sure what but a rim job is probably involved.
5) Paint up the face. This dictates the rules of lighting for the rest of the image, which is two light sources similar to outdoor sunlight with a studio back light for rim lighting AKA the rim job.
6)making my shadows dark, popping contrast, added color to the bags, details to the clothes, shadow colors, etc.
7)knock back some of the contrast below the waist to put the focus back on her face and add some J.J. Abrams light streaks.
The More You Know - Supposedly Jubilee is fully Chinese despite having blue eyes, not half Asian as I was lead to believe all these years. Back in the day it was alright to represent minorities as long as they had unnatural eye color, see: Storm.
Thursday, February 21, 2013
Wednesday, February 20, 2013
Sunday, February 17, 2013
This game genre is probably my favorite; beat'em up side scrolling RPG-type shit. TMNT, AVP, Dungeons and Dragons, The Simpsons arcade game, X-Men, I played all of those at my local arcades. The recent incarnations are Castle Crashers and soon to be Dragon Crown, the game that inspired me to do this painting.
Ya' see, I disagree on many levels with how they dealt with the most recent incarnation of the franchise, which is Golden Axe: Beast Rider. I'm sure the game play was horrible to merit the meta-critic score it received, but I didn't even play it because I immediately got try-hard vibes and ignored it... and I LOVE Golden Axe! I think the entertainment industry often makes the mistake of trying too damn hard with revitalizing beloved but forgotten franchises, essentially trying to just reinvent them and put a loved title on it. They lose sight of why people play these sorts of games, and what the original art direction was, and what sort of characters people became attached to. It's a real shame. That's my I have such high hopes for games like Dragon Crown, because Vanillaware does genre-revitalizing awesomely.
Now, about the importance of keeping your original sketches. I was starting to dislike the way I had rendered the face. Something was lost that I had, and I didn't know what, so I put this painting down for like half a year. When I picked it up again, I went through the layers and realized I had kep the original drawing of Tyris Flare I had done as the basis for the painting:
It just worked with how symmetrical her pose was, and was just more fierce of an expression. Although it's more rough in rendering right now, it is still stronger than the old one. Lesson learned: always keep your old sketches so you don't get lost in the woods with big paintings, and fix mistakes when you see them!
Wednesday, February 13, 2013
Tuesday, February 05, 2013
Tuesday, January 22, 2013
Tuesday, January 15, 2013
see example from college ). Islam has an interesting limitation on what they can and cannot depict with art, so much of it is through calligraphy and pattern rather than literal drawings of scenes and things. I plan to do the same with how I interpret the Fremen; although they aren't strictly Arabic their culture and religious beliefs were still based on cultures from the Middle East.